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By Milo Park·
A class action lawsuit against Obsidian Entertainment just resurfaced, and we need to talk about it. The case first hit Orange County Superior Court back in September 2025, but an amended complaint filed January 12, 2026, is what actually woke people up. A Reddit post in r/pcgaming blew it open. Here's what you need to know: Obsidian, the studio behind Avowed, Fallout: New Vegas, and The Outer Worlds, is being accused of deliberately stealing wages from its own California employees to pad the bottom line.
Victoria Turner is the named plaintiff. She worked QA on The Outer Worlds 2 (credited as QA lead), Mass Effect 3, and Deus Ex: Human Revolution. The complaint says Obsidian broke California wage and hour law on purpose. Unpaid overtime. No lawful meal breaks. No rest breaks. Unreimbursed expenses. Missing wage statements. The class covers every non-exempt Obsidian employee in California from October 9, 2021, onward.
Obsidian responded in early March 2026 by denying everything. All 38 defense points amount to: we did nothing wrong, dismiss it, kick it out. One defense actually claimed employees "consented to and/or acquiesced in the alleged conduct." You read that right. The case has been stuck there ever since.
But here's what matters: QA workers are the most exploited, underpaid, burned-out workers in gaming. Full stop. This lawsuit targets non-exempt employees, the exact people who get crushed by crunch cycles, skipped breaks, and time-clock games. Obsidian built its entire reputation on being different. In 2019, senior designer Brian Hines straight-up told PCGamesN: "Obsidian is not a crunch studio." Read that quote again, then read the allegations. They do not line up. Xbox owns Obsidian now. GamesRadar reached out to Xbox for comment. They never answered.
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